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Base
The "Base" track is the main foundational course for all students, requiring no previous experience. This comprehensive track covers C# programming basics and Unity development essentials.
Students will master core programming concepts, object-oriented principles, SOLID & clean code, and key Unity skills including camera, physics, animnation, tech-art, post processing, audio and more.
Advanced topics include async programming, design patterns, scene management, game design and more.
The "Base" track equips aspiring developers with everything needed to create and publish their own games.
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